About

Assistant Professor (non-tenure track)
Research on Game Testing & AI for Video Analysis, AI recommender systems
I was born in Campobasso (Italy) on March 31th, 1997. I received a Master’s Degree in Software Systems Security from the University of Molise (Italy) in 2021 defending a thesis on Software Reliability and Testing entitled “Generative Grammars and Deep Learning for Testing Voice User Interfaces” advised by Prof. Rocco Oliveto and Mr. Giovanni Rosa. I obtained my Ph.D. in Computer Science from the Department of Biosciences and Territory at the University of Molise, under the supervision of Prof. Simone Scalabrino, and co-supervision of Prof. Rocco Oliveto and Prof. Gabriele Bavota. My Ph.D. thesis, entitled "Analyzing Gameplay Videos to Support Video Game Developers From Issue Detection to Game Sessions Reproduction", focused on testing video games through gameplay video analysis. I have also conducted research visits at the University of Lugano (SEART group) and Washington State University, investigating game testing automation and developer stress analysis. I am currently an Assistant Professor (non-tenure track), and my research interests include automated testing and recommender systems for complex systems (e.g., virtual assistants and video games).
Resume
Education
Ph.D Student
November 2021- January 2025
University of Molise, Italy
Thesis: Analyzing Gameplay Videos to Support Video Game Developers From Issue Detection to Game Sessions Reproduction
Master’s Degree
2019 - 2021
University of Molise, Italy
Software Systems Security
Bachelor’s Degree
2016 - 2019
University of Molise, Italy
Computer Science
Other Experience
Visiting Period
July 2024 - August 2024
Washington State University, Pullman, WA
Visiting PhD Student at the School of Electrical Engineering and Computer Science (EECS), under the supervision of Prof.ssa Venera Arnaoudova
June 2022 - September 2022
Università della Svizzera Italiana, Lugano, Switzerland
Visiting PhD Student at Software Engineering Research Group (SEART), under the supervision of Prof. Gabriele Bavota
Publications
Is it Really Fun? Detecting Low Engagement Events in Video Games
E. Guglielmi, G. Bavota, N. Novielli, R. Oliveto, S. Scalabrino
22nd International Conference on Mining Software Repositories (MSR), 2025
Enhancing Just-In-Time Defect Prediction Models with Developer-Centric Features
E. Guglielmi, A. D'aguanno, R. Oliveto, S. Scalabrino
22nd International Conference on Mining Software Repositories (MSR), 2025
Personalized Code Readability Assessment: Are We There Yet?
A. Vitale, E. Guglielmi, R. Oliveto, S. Scalabrino
33rd International Conference on Program Comprehension (ICPC), 2025
How do Copilot Suggestions Impact Developers' Frustration and Productivity?
E. Guglielmi, V. Arnoudova, G. Bavota, R. Oliveto, S. Scalabrino
Registered Report at MSR, 2025
Identifying and Replicating Code Patterns Driving Performance Regressions in Software Systems
D. Campos, L. Martins, E. Guglielmi, M. Tucci, D. Di Pompeo, S. Scalabrino, V. Cortellessa, D. Di Nucci, R. Oliveto
Registered Report at MSR, 2025
Assessing Signal Noise Effects on Machine Learning Models for ECG-Based Cardiac Diagnosis
E. Guglielmi, D. Russo, P. Trinchese, G. Laudato, S. Scalabrino, G. Testa, R. Oliveto
HEALTHINF, 2025
Integrating Gait and Clinical Data with Explainable Artificial Intelligence for Parkinson’s Prediction: The EDAM System
N. Balletti, E. Guglielmi, G. Laudato, R. Oliveto, J. Simeone, R. Zinni
HEALTHINF, 2025
VIRTUAL-PHYSIO: A Virtual Assistant for Home Physiotherapy Rehabilitation
N. Balletti, A. Cascitell, P. Gabrieli E. Guglielmi, G. Laudato, A. Lazich, M. Notarantonio, R. Oliveto, S. Ricciardi, S. Scalabrino, J. Simeone
HEALTHINF, 2025
On the robustness of code generation techniques: An empirical study on GitHub Copilot
A. Mastropaolo, L. Pascarella, E. Guglielmi, et al.
45th International Conference on Software Engineering (ICSE), 2023
Mining and measuring the impact of change patterns for improving the size and build time of docker images
G. Rosa, E. Guglielmi, M. Iannone, S. Scalabrino, R. Oliveto
EMSE, 2025
Enhancing Emotional Well-Being through Virtual Reality: The 2ViTA-B Cognitive System
N. Balletti, A. Cascitelli, P. Gabrieli, E. Guglielmi, A. Lazich, G. Marcilli, M. Notarantonio, R. Oliveto, D. Scognamiglio
Communications in Computer and Information Science (CCIS), 2024
Automatic Identification of Game Stuttering via Gameplay Videos Analysis
E. Guglielmi, G. Bavota, R. Oliveto, S. Scalabrino
ACM TOSEM, 2025
Analyzing Gameplay Videos to Support Video Game Developers
E. Guglielmi
Ph.D. Thesis, University of Molise, 2025
Continuous Quality Improvement of AI-based Systems: the QualAI Project
N. Novielli, R. Oliveto, F. Palomba, F. Calefato, G. Colavito, V. De Martino, E. Guglielmi, et al.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement (ESEM), 2024
Research Interests
Assessing the quality of complex software systems where traditional testing techniques fall short. Below are key domains central to my research.
Video Games Testing
Video games often launch with post-release issues. My research focuses on improving game quality by identifying and resolving bugs using gameplay video analysis.
Voice User Interface Testing
VUIs require understanding multiple natural language utterances. I investigate testing approaches that ensure voice apps understand diverse commands reliably.
Developer Recommender Systems
The robustness of AI-based code recommendation systems is analyzed, with a focus on their behavior when facing subtle variations in developer input.
Service
Academic and professional contributions
Program Committees
2026
ICSE Research Track, International Conference on Software Engineering, Rio de Janeiro, Brazil
2025
ICSE Shadow PC, International Conference on Software Engineering, Ottawa, Canada
ICSE Artifact Evaluation Track, International Conference on Software Engineering, Ottawa, Canada
2024
ICSME Artifact Evaluation Track and ROSE Festival Track, International Conference on Software Maintenance and Evolution, Auckland, New Zealand
2023
MSR Junior PC, International Conference on Mining Software Repositories Melbourne, Australia
International Journal Reviewer
2025
Empirical Software Engineering (EMSE)
2024–2025
IEEE Transactions on Software Engineering (TSE)
2023–2025
ACM Transactions on Software Engineering and Methodology (TOSEM)
IEEE Transactions on Games (ToG)
Community Service
2024
Student Volunteer at the Conference on the Foundations of Software Engineering (FSE), Porto de Galinhas, Brazil
Student Volunteer at the International Conference on Software Engineering (ICSE), Lisbona, Portugal
Local Organizing Committees
2025
Termoli Comics – University of Molise: Supported the organization of the university’s participation, including orientation activities for the Department of Biosciences and Territory.
Open Day – University of Molise: Supported orientation activities at the University (Termoli, CB).
2024
Age-It Conference: Member of the organizing group for the Spoke5 conference on aging.
ChatSPOT Hackathon: Co-organized in collaboration with Fondazione Mondo Digitale, focused on generative AI.
2022
Open Day – University of Molise: Supported orientation activities at the University (Pesche, IS).
Contact
Location
Via Duca degli Abruzzi, Termoli (CB), Italy
emanuela.guglielmi@unimol.it